Quantifying Whether Virtual Reality Alters Juiciness Effects

An academic research project evaluating the psychological impact of sensory feedback ("juiciness") on player memory, motivation, and competence in VR.

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Context & Hypothesis

As part of my Games Computing degree at the University of Lincoln, I designed three distinct VR mini-games to test how heightened sensory feedback ("juiciness") affects player memory, motivation, and competence. The primary objective was to quantify whether traditional 2D "game feel" techniques translate effectively to physical immersion in virtual reality, and whether these concepts alter each other's benefits in meaningful ways.

Research Methodology

Juice Virtual Memory Room Setup

Figure 9: The memory room testing environment with interactive objects.

Key Findings